PLOT AND EXPLORE

PLOT AND EXPLORE
Welcome to the plot page! Here we will list current obstacles that can be overcome to gain access to new areas and plot items that need to be addressed.
If you have questions in developing your approach or are looking for clarification, please leave a comment here!
While we encourage cooperation, we understand that multiple different groups/people may want to go about solving the same plot different ways. Plots that more than one character/group can claim will be designated as such. These plots will have a 'claim up to' date to allow multiple claims. On that date, all requests will be processes.
There is a chance this is not always a comprehensive list! If you can think of a different direction you want to take your character in, please post a comment here with what you're thinking of.
For each plot you'd like to claim, follow these steps:
Copy and paste the form at the bottom of the page
Fill out the information
Title the comment with the name of the explore or plot challenge
Post it under either under the 'explore' or 'plot' top comment
CURRENT BLOCKADES TO BE OVERCOME:
Overseers Offices / Entrance Door
These are two plots, but as the solutions are similar are lumped together. The doors leading to the room labeled Overseers Office or Entrance are both currently sealed shut. Terminals are located to the side of each door. Impressive hacking skills or powerful force will be needed to open these doors. MULTIPLE PEOPLE/TEAMS MAY CLAIM THIS PLOT.
CURRENT TASKS TO BE PERFORMED:
Computer Terminal Reading
All the terminals in the vault now have power. Spread around different rooms, some of these terminals have simple password protections (and possible searching near a few terminals will find the password) while others are easily accessible. What new information can be gained from going through the logs? Please include what room the terminal your character is accessing is in.MULTIPLE PEOPLE/TEAMS MAY CLAIM THIS PLOT.
COPY AND PASTE THE FORM BELOW:

Maintenance Room
There are several non-corrupted entries in the terminal, all having to do with mundane requests and ‘order received’ notices of vault repair. Reading enough of the repairs, she can piece together a good description of just how the water recycling system works, making future repairs much easier (so long as no new parts are needed, those are all custom Vault-Tec items). Saya will also learn it involves recycling of all ‘waste water’ collected from the bathrooms for re-consumption, meaning she has to live with the knowledge of drinking purified former-urine.
There is a less detailed layout for the air system, but she can get an idea of where the main filter is if that should ever need a repair.
There is one corrupted file she can piece back together.
Four yards of lead and steel between me and success. Father won’t open the door for me. Almost three years since the bombs fell, no word from Vault-Tec, and he still won’t open the damn door. Breach of protocol. Yes, unsealing the Vault will let in radiation, an unknown amount, but those whackos over in project FEV are playing with the stuff like it’s glitter at a bachelorette party anyway. If Rescan is going to be anything more than a back-up drive we need a radio tower. To build a tower we need to get outside. It’s not that damn hard.
But he won’t let me out, even disabled the pip-boy manual override to open the door so I can’t get out without him. Figured that out when he caught me trying to do just that. Got slapped with a week in maintenance as punishment, told me I’m lucky not to be shot for mutiny. Now the project’s even further behind. Great job, dad. Father of the year award winner yet again.
At least everything else is in place. Theoretically. We just need that tower to test it.
Re: Maintenance Room